Click Here To View OnlineAdventures In 3D IssueDesigner's Upgrade
Jonathan Boakes works as a self employed online content designer and adventure game creator on the Isle of Mull in Scotland. Armed with Strata 3Dpro and his other favorite graphics applications, Jonathan is in the process of completing the sequel to the critically acclaimed Dark Fall adventure game title.

According to Charles Herold of The New York Times, the first Dark Fall "easily outshines the rest of [2002's] commercial adventure games" - high praise.

Learn more about Dark Fall II.


Want the skills to create your own photoreal adventure - or illustration, design concept, animation or web graphics? Get ready to go to the next level by attending the Strata 3D ProSkills Course on 21-23 May, in Chicago, presented by WestRim Digital Arts and Christian Moore.

The ProSkills curriculum is designed to quickly bring beginning-thru-intermediate Strata users up to production-level skills. On May 21 & 22, Christian uses hands-on exercises to teach the essentials followed by upper-level techniques in modeling, texturing, rendering, lighting, and FX. Then, on 23 May, Christian covers the skills you need to efficiently produce captivating, full-motion ANIMATION.

Click here for more.

Featured Tutorial
In this step-by-step image Per Bergman shows how to go from a simple sphere and evolve it into a sophisticated character. He starts by converting the sphere to a bezier object using the "Convert" command from the "Modeling" menu and then reshapes from there.

Per works out of Stockholm, Sweden, and though his English is very good he uses no words to describe the process - but maybe these images are worth a thousand words.

Click here to see the step-by-step.

Click here to see the final character.


StrataUser spotlights designers and their stories so you can get the inside scoop to learn from the professionals. This issue spotlights OmniAdventures and their massive adventure title "Riddle of the Sphinx".

This in depth article takes you from concept to shipping of this epic 3D adventure game. Learn the techniques used to produce the stunning imagery and visual effects that transport the player back to ancient Egypt to solve a riddle as old as time.

Read the PDF.

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Have you always wanted to create an adventure game of your own? Well, in their own small way, so did these 15 artists who entered the "Myst Opportunity" contest on StrataCafe.

Myst, created using Strata 3D, is the number one all time 3D adventure game selling over 11 million units - with overall franchise revenue in excess of $350 million. The task these artists faced was a little more modest than creating an entire adventure world - the challenge was to "design some fiendish adventure game puzzle that 'could' have been in Myst."

Click here for more.

Featured Artist

When Jeff Tobler started Omni Creative Group, a full service marketing company, he had no idea that his path would lead him to create award winning adventure games sold all over the world. His first title, "Riddle of the Sphinx", has been a huge success selling over 300,000 copies.

Check out his work.

Featured Resource
Sinkha, the ground breaking 3D adventure/ multimedia novel, showcased exceptionally talented artist Marco Patrito. This incredible project demonstrated the finer points of combining textures with models in Strata 3D.

Now its your chance to see how Marco did it. Unlock the secrets by adding these models to your own collection.

S-Shuttle (159k)

Ogon Planet (1.4MB)

Starship AHX (168k)

Skret (161k)

S-bluship (411k)

See the very latest from Marco and the Sinkha Universe.

Click here for more.

See more than 1,000 models and textures available at the StrataCafe.

Click here for more.

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