|Jonathan Boakes works as a self employed online content
designer and adventure game creator on the Isle of Mull in Scotland.
Armed with Strata 3Dpro and his other favorite graphics applications,
Jonathan is in the process of completing the sequel to the critically
acclaimed Dark Fall adventure game title.
According to Charles Herold of The New York Times, the first Dark
Fall "easily outshines the rest of [2002's] commercial adventure games"
- high praise.
Learn more about
Dark Fall II.
|Want the skills to create your own photoreal adventure
- or illustration, design concept, animation or web graphics? Get
ready to go to the next level by attending the Strata 3D ProSkills
Course on 21-23 May, in Chicago, presented by WestRim Digital Arts
and Christian Moore.
The ProSkills curriculum is designed to quickly bring beginning-thru-intermediate
Strata users up to production-level skills. On May 21 & 22, Christian
uses hands-on exercises to teach the essentials followed by upper-level
techniques in modeling, texturing, rendering, lighting, and FX. Then,
on 23 May, Christian covers the skills you need to efficiently produce
captivating, full-motion ANIMATION.
here for more.
|In this step-by-step image Per Bergman shows how to
go from a simple sphere and evolve it into a sophisticated character.
He starts by converting the sphere to a bezier object using the "Convert"
command from the "Modeling" menu and then reshapes from there.
Per works out of Stockholm, Sweden, and though his English is very
good he uses no words to describe the process - but maybe these images
are worth a thousand words.
to see the step-by-step.
to see the final character.
|StrataUser spotlights designers and their stories so
you can get the inside scoop to learn from the professionals. This
issue spotlights OmniAdventures and their massive adventure title
"Riddle of the Sphinx".
This in depth article takes you from concept to shipping of this epic
3D adventure game. Learn the techniques used to produce the stunning
imagery and visual effects that transport the player back to ancient
Egypt to solve a riddle as old as time.
Read the PDF.
Click here to visit StrataUser.com.
|Have you always wanted to create an adventure game
of your own? Well, in their own small way, so did these 15 artists
who entered the "Myst Opportunity" contest on StrataCafe.
Myst, created using Strata 3D, is the number one all time 3D adventure
game selling over 11 million units - with overall franchise revenue
in excess of $350 million. The task these artists faced was a little
more modest than creating an entire adventure world - the challenge
was to "design some fiendish adventure game puzzle that 'could' have
been in Myst."
here for more.
|When Jeff Tobler started Omni Creative Group, a full
service marketing company, he had no idea that his path would lead
him to create award winning adventure games sold all over the world.
His first title, "Riddle of the Sphinx", has been a huge success selling
over 300,000 copies.
out his work.
|Sinkha, the ground breaking 3D adventure/ multimedia
novel, showcased exceptionally talented artist Marco Patrito. This
incredible project demonstrated the finer points of combining textures
with models in Strata 3D.
Now its your chance to see how Marco did it. Unlock the secrets by
adding these models to your own collection.
|See the very latest from Marco and the Sinkha Universe.
Click here for more.
See more than 1,000 models and textures available at the StrataCafe.
Click here for more.
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